ComplexFFT¶
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class ComplexFFT : public tsa::BaseFFT¶
Multichannel complex FFT.
This is the implementation of the FFT of a complex multichannel buffer. The transformation is simply iterated over all the channels.
Setters
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void SetSign(enum TransformSign s)¶
set the sign of the transform
- Parameters:
s – the new sign of the transform
Operations
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void execute(Cmatrix &in, Cmatrix &out)¶
Execution of the fft of a multichannel buffer of complex double precision numbers. Input data are organized in a matrix. Each row is a different channel, and the number of data to transform is equal to the number of columns. Both the number of rows and the number of columns can change between each call to this method. If the number of rows changes nothing special will happen, if the number of cols changes the plan is reevaluated with the current flags.
- Throws:
bad_matrix_size – the dimension of the output array is wrong
- Parameters:
in – reference to the input multichannel buffer
out – reference to the output multichannel buffer
- Pre:
The number of rows of input and output matrix must be the same.
- Pre:
The number of columns of the output matrix must be equal to the number of columns of the input matrix.
- Post:
the input buffer is unchanged, unless SetPreserveInput was called with a false argument
- Post:
the output buffer contain the fft of the input data
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virtual void MakePlan()¶
Make a new plan, with the current parameters.
Public Types
Public Functions
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ComplexFFT(int size = 0, enum TransformSign s = FORWARD, enum FFTPlanningMode mode = ESTIMATE, bool PreserveInput = true)¶
Constructor
- Parameters:
size – the size of the transform
s – the sign of the transform
mode – specify the way in which plans are calculated
PreserveInput – true if the input buffer must be preserved during the transform, false otherwise
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ComplexFFT(const ComplexFFT &from)¶
Copy constructor
- Parameters:
from – The instance that must be copied
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~ComplexFFT()¶
Destructor
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ComplexFFT &operator=(const ComplexFFT &from)¶
Assignement operator
- Parameters:
from – The instance to be assigned from
- Returns:
a reference to a new object
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void SetSign(enum TransformSign s)¶